Archive

Projektkompetenz Multimedia: Unreal Development

The course “Projektkompetenz Multimedia: Unreal Development” took a look at game development with the Unreal Engine 3. The course covered the basics of Asset creation with Maya and took a brief look at the various features of the Unreal Engine.

All students worked together to create a playable prototype level.

Rise (Summer 2012)

Download:
http://www.indiedb.com/games/rise

Space Penguins in Space (Winter 2012)

Gameplay:

Self Assembled Monolayers at the Liquid-Solid Interface

Paper: http://pubs.acs.org/doi/abs/10.1021/ja908919r

Projektkompetenz Multimedia: Maya

I taught the course “Projektkompetenz Multimedia: Maya” teaches the students the basics of how to create a CG-Animation. The course covers the topics “Modeling”, “Shading”, “Animation”, “Lighting”, “Rendering” and briefly takes a look at “Dynamics”.

Summer 2010

Winter 2010

Sommer 2011

Winter 2011

Research Papers

Bachelor

Master

 

Image Credits:

  • Test Tube by Magui Siffredi from the Noun Project
  • Document by Edward Boatman from the Noun Project
  • Laptop by Ainsley Wagoner from the Noun Project

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